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#C1Congratulations#nYou defeated the evil magician and retrieved the stolen parchment. You can now go back to your village to celebrate the victory...
#C1Credits#h#hThe Magician#h© 2005 INPHINY#hAll rights reserved#h#h#C1Coding#h#C2Pardon Christophe#h#h#C1Gfx#h#C2Michele Bacque#h#h#C1Music#h#C2Sean Oyler#h#h#C1Support#h#C2support@inphiny.com#h#h#C1www.inphiny.com
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Main Menu
#C1The Magician#h#C2The horrible Sakapus has robbed a magical parchment from the sage of your village. You must get it back before he uses it for evil.#n#C1The Controls#h#C2To control the magician press the following keys:#h4,6 - Walk left, right#h2 - Jump#h1,3 - Jump left, right#h8 - Crouch#h5 or Fire - Cast a spell#hKey * - Open a door#hLeft softkey - Change the current spell#hRight softkey - Go to the menu#n
#C1Level Complete
#C1You need a key
Loading level  
 
#C1To Jump#n#C2To Jump, press '2'#nTo jump to the left, press '1'#nTo jump to the right, press '3'#nJump on the enemies to kill them and jump on the chests to open them#n
#C1The crates#n#C2You can push those crates. Press left or right for a few seconds while you're next to to a crate.#n
#C1Magic Spells#n#C2To cast a spell, press fire or 5#nYou can see the current spell at the left of the status bar. To change it press the left soft key#nTo cast a spell consumes mana power (the yellow bar). You can refill it by taking yellow mana bottles.
#C1The doors#n#C2To enter a door, press *#nIf it's closed, you need a key. Press * to use the key and open the door.#n
#C1The objects#h#C2Increase the energy#n#O4#pIncrease the reserves of mana#n#O2#pGain a life#n#O3#n
#C1The spells#h#C2Launch a fireball#n#I0#pCreate an earthquake#n#I1#pBecome invincible#n#I2#n
The horrible Sakapus has robbed a magical parchment from the sage of your village. You must get it back in his castle before he uses it for evil. But your journey will be long and full of danger!#nAfter 2 days' walk, you reach the edge of the Ratak forest. It is feared by everyone but you don't have time to pass around it!
You succeeded to go trough the forest but the danger who sets up in front of you is even worse! You're about to enter into the mines of Salomon. No one has ever come back...
After all these tests, you finally reach the castle of the wizard Sakapus. Hope you get there on time to get the parchment back.
